1. ContentForResources.zip Extractable File.

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Downloads: 88
Released: Apr 19, 2015
Updated: Apr 19, 2015 by berben11
Dev status: Stable Help Icon

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Application ContentForResources.zip
application, 81674K, uploaded Apr 19, 2015 - 88 downloads

Release Notes

Download all 6-zip parts to complete the installation of the TWEngine components.

1) ContentForResources.zip
2) ItemToolPics.zip
3) TWEngine-Dev-x86.zip
4) TWEngine-Dev-xbox360.zip
5) TWEngine-x86.zip (With Compiled Assets)
6) TWEngine-xbox360.zip (With Compiled Assets)

READ ME
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4/14/2015
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Requirements for development:

* XNA 4.0 Game Studio (part of WinPhone 7.1 SDK Kit)
* Visual C# 2010 (any edition, including Express the FREE edition)
* Vista, Windows 7, or Windows 8.
* Internet connection to aquire Microsoft installables.

1) Install .Net 4.0 Framework.
2) Install Visual Studio 2010 environment.
3) Install Visual Studio 2010 SP1.
4) Install Game-For-Windows Live Setup.
5) Install Win 7.1 SDK
6) Install Win 7.1.1-KB2669191 Patch.
7) Install this TWEngineCoreRuntimes.exe for the TWEngine.

Optional;

7) Install the ScriptingComponent assembly (Purchase Separately) which comes with an example using the Scripting's Actions/Condition statements.

Known Issues:
  • When any World Edit tool is opened and closed over the Game Window, the graphics may corrupt within the window. - Workaround - Close the world Edit Tool when it is NOT over the game window.
  • When the paint edit tool is opened after the item edit tool, the list of textures are missing. Workaround - Open the paint edit tool first.
  • When using the Item edit tool's "Perlin-Noise" flood tool, the choosen item does not show up on the game window; however, if the map is saved then reloaded, the items will show up.

Ben
Image-Nexus.
www.temporalwars.com

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